A single integration that gives an operator access to content from many game studios at once, instead of a separate technical integration per provider.
It is the difference between launching with a few dozen games and a few thousand. It also concentrates risk: the aggregator's downtime is your empty lobby.
We integrate aggregators behind our own game and session abstraction, so a provider can be added or dropped without touching wallet logic, and we degrade to a working lobby when a feed fails.